Now in its twenty-seventh edition, the Codex covers it all: the history and the laws of our world; how to identify, interact with, and if necessary, kill that world’s many colorful denizens; which end of the stele is the end you write with. No more will your attempt to fight off rogue vampires and warlocks be slowed by the need to answer endless questions from your new recruits: What is a Pyxis? Why don’t we use guns? If I can’t see a warlock’s mark, is there a polite way to ask him where it is? Where do we get all our holy water? Geography, History, Magic, and Zoology textbook all rolled into one, the Codex is here to help new Shadowhunters navigate the beautiful, often brutal world that we inhabit.
Do not let it be said that the Clave is outdated or, as the younger Shadowhunters say, “uncool”: this new edition of the Codex will be available not only in the usual magically-sealed demonskin binding, but also in a smart, modern edition using all of today’s most exciting printing techniques, including such new features as a sturdy clothbound cover, a protective dust jacket, and information about title, author, publisher, and so on conveniently available right on the cover. You’ll be pleased to know that it fits neatly into most satchels, and unlike previous editions, it rarely sets off alarm wards.
The old woodcuts and engravings have been replaced as well: instead, you’ll find lavish modern illustrations by some of the brightest luminaries of the fantastic. Creatures, weapons, people, and places have been carefully and accurately rendered by the likes of Rebecca Guay, Charles Vess, Jim Nelson, Theo Black, Elisabeth Alba, and Cassandra Jean. Chapters are beautifully introduced by the drawings of Michael Kaluta, and along with our condensation of the classic 2,450-page tome, A History of the Nephilim, you will find a selection of the best of the lovely illustrations of that volume by John Dollar.
This edition of the Codex will be available in Institute libraries and what mundanes sometimes call “book stores” in October 2013.
Cassandra Clare is the author of the #1 New York Times, USA TODAY, Wall Street Journal, and Publishers Weekly bestselling Mortal Instruments series and the Infernal Devices trilogy, and coauthor of the Bane Chronicles with Sarah Rees Brennan and Maureen Johnson. She also wrote The Shadowhunter's Codex with her husband, Joshua Lewis. Her books have more than 36 million copies in print worldwide and have been translated into more than thirty-five languages. Cassandra lives in western Massachusetts. Visit her at CassandraClare.com. Learn more about the world of the Shadowhunters at Shadowhunters.com.
Although not necessary reading material this book will give you a great over view of what it is to be a Shadowhunter. From fighting to just what in the world everything is this will give you all of that information and more. The best thing about this book vs. others of its kind is that this one has side notes from out beloved Clary, Jace, and of course Simon (who is now a vampire) All though this book you will see side notes written into this book which just make you laugh out loud. The other entry is 17 reasons on why you might be a Shadowhunter by none other than Magnus Bane! That was a joy to read! Especially #'s 14 and 15 they note Spider Man and Harry Potter so what more could you need or want?
Other than that if you don't really care about the inner workings of all things Shadowhunter you could pretty much skip this book. I know I ended up skimming most of it and just reading the parts that I was wondering about. As well as all the funny side notes from those mentioned above.
The other thing in this is some great drawings that I'm guessing are supposed to be via Clary and there are even more at the end of this book. They are some great artwork to enjoy!
Go Into This One Knowing
To know all things Shadowhunter!
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